<?xml version="1.0" encoding="UTF-8"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Yhazrin Journal</title><link>https://blog.yhazrin.xyz/</link><atom:link href="https://blog.yhazrin.xyz/feed.xml" rel="self" type="application/rss+xml"/><description>AI、设计与前端。边做，边记下来。</description><language>zh-CN</language><item><title>纸卡动效拆解</title><link>https://blog.yhazrin.xyz/post/playful-paper-motion/</link><guid>https://blog.yhazrin.xyz/post/playful-paper-motion/</guid><description>打开菜单、翻过卡片、切换场景。先看原样 Demo 和实录，再用一个只改旋转中心的小实验，弄清网页的手感从哪里来。</description><pubDate>Mon, 19 Oct 2026 00:00:00 GMT</pubDate></item><item><title>图标动效的阻尼调整</title><link>https://blog.yhazrin.xyz/post/the-damping-floor/</link><guid>https://blog.yhazrin.xyz/post/the-damping-floor/</guid><description>一个图标的回弹，单独看很舒服。放进 95 个里，它变成了默认质感。先看在线画廊的实拍，再用一个只改阻尼比的对照实验，弄清「过冲」到底由哪个数字决定，以及一条真正拦得住它的约束该长什么样。</description><pubDate>Mon, 19 Oct 2026 00:00:00 GMT</pubDate></item></channel></rss>